AI Insights · Timothy · April 2024
Top 5 Superhero Games on iOS in Mexico: Q1 2024
Discover the performance trends of the top 5 superhero games on iOS in Mexico during Q1 2024, including downloads, revenue, and active users.
During the first quarter of 2024, the superhero game genre on iOS in Mexico saw notable activity. Here is a detailed look at the performance of the top 5 superhero games, based on data from Sensor Tower.
One Punch Man World from Crunchyroll Games, LLC, which was released at the end of January, experienced a significant initial boost. Weekly revenue started at about $2.7K and gradually declined to around $149 by the end of March. Weekly downloads followed a similar trend, beginning with approximately 20.2K and tapering off to 912. The game also saw a decrease in weekly active users, from 18.9K at launch to 2.4K by the end of the quarter.
Marvel Contest of Champions by Kabam Games, Inc. demonstrated consistent performance throughout the quarter. Weekly revenue fluctuated, peaking at around $22.7K in mid-February and maintaining figures above $10K towards the end of March. Weekly downloads remained steady, averaging around 2K, while weekly active users hovered between 13.5K and 15K.
The Superhero League by Lion Studios showed a unique pattern with a notable spike in downloads mid-January, reaching 2.1K, and maintaining a range between 700 and 2K for the rest of the quarter. Although its revenue was relatively low, peaking at $25 in mid-February, its weekly active users showed an increase towards the end of March, reaching 5.1K.
Miraculous Ladybug & Cat Noir from Crazy Labs maintained steady weekly revenue throughout Q1 2024, averaging around $340. Downloads were consistent, with a slight increase towards the end of March, reaching 1.3K. Weekly active users fluctuated slightly, starting at 7.5K and ending at 7.2K.
Super Fighter 3: Open City by Starplay Games had modest weekly revenue, generally under $50. Weekly downloads remained relatively stable, with a notable spike to 1.5K at the end of March. Weekly active users were consistent, ending the quarter with a peak of 6.2K.
For more detailed insights and analysis, visit Sensor Tower.